
Space Engineers was well received by both critics and the gaming community.ĭuring the majority of its developmental life, Space Engineers was updated on a weekly basis based on stated development goals and community feedback. The game sold more than 500,000 copies by May 6, 2014. Space Engineers is a sandbox game about engineering, construction and maintenance of space works. The game presents the player with an open world asteroid field with planets and moons wherein they can mine resources, build ships and stations, play with physics, and much more. The studio's second project, Space Engineers, is a voxel-based sandbox game that launched on Steam Early Access on October 23, 2013, and released on February 28, 2019.
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The code may only be redistributed to allow for "mods" of the original game, and the code must continue to perform a license-ownership check. The source code for Miner Wars 2081 was released in March, 2013, under a commercial (non-copyright, restricted-use) license. The story introduces the player to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting or racing. Miner Wars 2081 is an action-survival space-shooter set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. The game received mixed reviews by critics.
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The first big project for Keen Software House was Miner Wars 2081, which was presented at Game Developers Conference in 2012. Ģ013 (Alpha), 2016 (Beta), 2019 (Full-release)Ī game about engineering, construction and maintenance of space works Ī game about engineering, construction and maintenance of architectural works and mechanical equipment using medieval technology Realistic mechanical contraptions such as catapults can be created to real-time damage structures.Īrcade action game inspired by the game Tunnelers. It offers both a single- and multiplayer experience including planets from Space Engineers but with territory based grid system where clans can battle for ground to build on.

Additionally, they have created a separate team charged with development of Medieval Engineers - utilitizing similar rendering styles, while adding in weight and block based destruction / deformation with physics based calculations set in medieval times.


The company's proprietary VRAGE game engine powers both the titles, and is currently in iteration 2.0. The studio's first game, Miner Wars 2081, focused on an open world with destructible terrain, while the second game, Space Engineers, presents volumetric physics as gameplay in a space-based environment focused on engineering, construction, and maintenance of space ships and stations. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay. The company was founded by Marek Rosa in 2010. Keen Software House is an independent video game developing company based in Prague, Czech Republic.
